Blizzards "Titan" mmo canceled

Cause the best source is always Nadia
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Nadia
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Blizzards "Titan" mmo canceled

Post by Nadia » Tue Apr 02, 2013 2:55 pm

Rumor: Titan a time-traveling, earthbound MMO
http://massively.joystiq.com/2013/04/02 ... bound-mmo/
big into historical mythology (including Greek, Roman, and Viking myths), and involves "a lot" of time travel. The leaks says that Titan will play from a third-person view, has a new game engine, could also be headed to consoles, and has a strong e-sports emphasis. The leak purports that over 150 developers are working on Titan, including Jay Wilson. Apparently we'll be seeing a teaser of Titan at BlizzCon before it goes into friends and family testing in early 2014
Source:
http://titanfocus.info/_/news/project-t ... d-more-r65

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Re: Blizzards "Titan" mmo

Post by Taxious » Tue May 07, 2013 4:44 pm

Cool!
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Re: Blizzards "Titan" mmo expected no earlier than 2016

Post by Nadia » Wed May 29, 2013 3:33 am

http://venturebeat.com/2013/05/28/blizz ... exclusive/
Blizzard's to-be-announced massively multiplayer game, codenamed Titan, has allegedly been rebooted and delayed. According to VentureBeat, the Blizzard team of 100 reassigned 70% of the project's staff, leaving a small team to start over. Titan is tentatively planned for a 2016 release, at best.

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Re: Blizzards "Titan" mmo expected no earlier than 2016

Post by Ddrak » Wed May 29, 2013 5:51 am

"Guys, what you're doing sucks. Start again!"

Probably a smart move for the long term. Only a few companies can afford to do it though.

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Re: Blizzards "Titan" mmo expected no earlier than 2016

Post by Kulaf » Wed May 29, 2013 7:22 am

Let's hope that time travel BS goes out the door.

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Re: Blizzards "Titan" mmo canceled

Post by Nadia » Tue Sep 23, 2014 12:10 pm


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Re: Blizzards "Titan" mmo canceled

Post by Kulaf » Tue Sep 23, 2014 6:17 pm

And a great many sphincters at SOE un-puckered.

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Re: Blizzards "Titan" mmo canceled

Post by Nadia » Wed Sep 24, 2014 1:45 pm

what Titan may have been
http://kotaku.com/heres-what-blizzards- ... 1638632121
All of the people who described the game to me made a lot of Team Fortress comparisons both in terms of aesthetics and gameplay. Three people who saw the game have compared the aesthetics to Team Fortress 2, with one source describing it as a cross between StarCraft II's in-game cinematics and Pixar's The Incredibles. Your perspective would switch between first- and third-person based on whether you were heading into combat or hanging out in a city, according to two sources—not unlike Bungie's Destiny.

Sources described the game as an MMO split in two parts: the "real world" and the "shadow world." (Similar in some ways to 2012's The Secret World.) In the real world, you'd craft, socialize, and work; in the shadow world, you'd shoot down enemies and fight through death-match missions with traditional shooter objectives like capture the flag. Blizzard's goal was to make both courses fun, interesting, and viable, so players could pick for themselves which way they wanted to go through the game.

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Re: Blizzards "Titan" mmo canceled

Post by Xican » Thu Sep 25, 2014 1:02 am

Gotta be honest, that sounds like it would've been pretty awful. I can see why it was cancelled.
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