Videogames popularity

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Nadia
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Videogames popularity

Post by Nadia » Tue Aug 30, 2005 9:15 am

I didnt see the TV show, Chronicle, but heres an intro for it

http://www.thebostonchannel.com/chronic ... etail.html
Video games: they’re not just for kids anymore. The industry took in $11 billion last year -- $2 million more than Hollywood’s box office total.

And it’s adults that are fueling a lot of the boom, from the Boston Globe’s technology writer Hiawatha Bray, to deep pocketed devotees willing to spend $6,000 on a souped up, game ready PC.
maybe this is old news but I didnt know it

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Post by Ddrak » Tue Aug 30, 2005 9:53 am

Anyone who spends $6k on a gaming rig is either insane or a sucker.

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Post by Relbeek Einre » Tue Aug 30, 2005 9:54 am

Or has that much money.

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Post by LayraLilliane » Tue Aug 30, 2005 10:37 am

I guess Beeker's didn't like being called a sucker. :lol:

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Post by SicTimMitchell » Tue Aug 30, 2005 10:57 am

Paying $6K is just dopey. Buying a pre-built "state of the art" pute is just dopey.

You can spend about $500 every couple years to stay on top of the gaming curve, or pay a ton to be ahead of it for about a year or so, at it for another, and slightly behind in three or so.

I just passed on my old video card to someone who bought a $3000+ ABS two years ago.
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Post by Relbeek Einre » Tue Aug 30, 2005 10:58 am

Heh. I don't have $6K to blow on a prebuilt. I blew $1400 on a very nice new laptop, but that's all.

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Post by Klast Brell » Tue Aug 30, 2005 2:18 pm

People drop 100K on a jaguar too even though they know they are maintenance prone.

If you have enough money to drok 6K on a machine that is only 5% faster than a 2K machine, you probably have enough money to drop 6K again next year.

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Post by Minute » Tue Aug 30, 2005 2:25 pm

I'd agree with Mr. Mitchell but I personally budget in $1000 a year. 500 would keep you gaming without a doubt, but if you wanted to insure that you're playing without having to dub down your settings I'd double it. I mean that's less than 3 bucks a day.
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Post by Ddrak » Tue Aug 30, 2005 2:33 pm

I think the question that must be asked at this point is "how old is your floppy drive?"

Dd (with a 1992 vintage drive)
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Post by Relbeek Einre » Tue Aug 30, 2005 2:50 pm

I've got a 1992 drive too! heh!

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Post by SicTimMitchell » Tue Aug 30, 2005 3:14 pm

LOL!

I'm trying to remember which box this one started life in.

I know it's later than '92, 'cause the ex got that pute. (386sx! My first DOS box! Woot!)
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Post by Relbeek Einre » Tue Aug 30, 2005 3:18 pm

My first DOS box was an XT, but it had only a 5.25 floppy, and long since died. I think I got that box in 1988, and it was embarrassingly old then.

This drive came from my 386-40. Man, it was screaming fast at the time...

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Post by SicTimMitchell » Tue Aug 30, 2005 3:28 pm

Oh, and Minute, I agree if you want to be bleeding edge.

I'm a big advocate of second-best technology for personal use. I've had a top-of-the-line videocard once, and unless you go back before PCs, I've never had a top-of-the-line CPU/MB combo.

$250 is my magic price point in life. I will buy any cool new toy when it drops to $250 or less.

Oh, and here's another funny one for Ddrak and Relbeek: I'm still using a Soundblaster LIVE! from, um, five iterations of my desk box ago?
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Post by SicTimMitchell » Tue Aug 30, 2005 3:31 pm

Oh, I take it back. I was only thinking of my desktops.

My first DOS machine was an 8088 Toshiba laptop. LCD not backlit, and couldn't display an entire screen of PC text. No HD goes without saying.

It was spanking hot at the time.
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Post by Ddrak » Tue Aug 30, 2005 3:47 pm

I'm still using a Soundblaster LIVE!
Mine is on the shelf. Since MBs started coming with on-board 5.1 (or better) I've been thankful to toss that buggy piece of crap out of range of any machine I'm likely to use.

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Post by Riggen » Wed Aug 31, 2005 9:41 am

Ddrak wrote:I think the question that must be asked at this point is "how old is your floppy drive?"

Dd (with a 1992 vintage drive)
Hah! I'm still using the same floppy drive that can be traced from a 486/SX 20. I don't remember exactly what year it was purchased, but it was definitely early 90's. I've got a newer LS-120 drive (dating to around 1999 or 2000) that can read/write 1.44 floppies, but I keep it shelved most of the time.
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Post by Syeni Soulslasher MK6 » Wed Aug 31, 2005 10:21 am

I don’t even use floppy drives anymore, stopped 5 years ago.
Bootable CD's!

However I still have my first burner paid $700 in 1996 and wrote at a blazing 2x

Don’t Dis the SoundBlaster Live... I still use my Sound Blaster Live Plat from 4 Computers ago. Hell I still use the first sound card I bought in my 3rd PC a Creative SB Awe 64 gold, just because it has RCA connections for directly to my stereo works great with win amp on a constant loop/random..

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Post by darkmasterpoet » Wed Aug 31, 2005 10:31 am

I have a pretty old school floppy drive, but the new rig I just built doesn't have one... no real use for them anymore.

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Post by Nadia » Tue Oct 25, 2005 9:49 am

more elaboration from an article called Engineering Everquest
http://www.spectrum.ieee.org/jul05/1561

be forewarned
- you may need to reload the page if you want to read the Everquest article
According to the market research firm IDC, in Framingham, Mass., annual worldwide sales of video-game hardware and software will swell to almost US $30 billion by 2008.

In the United States alone, people are spending almost $11 billion per year on video and computer games—more than they spend on movie tickets.

That $11 billion bought 248 million computer and video games, according to the Entertainment Software Association in Washington, D.C.—two games for every household. Included in the figure are online games, such as EverQuest, played on personal computers, along with other games played on PCs; console games, such as those played on Microsoft's Xbox; and the various software, graphics accelerator boards, and joysticks that give the games their zing.

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Post by Flunkie » Tue Oct 25, 2005 10:27 am

Published by Sony Online Entertainment in San Diego, the EverQuest franchise is more than a game: it's the game competitors aim to beat in an industry that's becoming a dominant force in the entertainment business.
Not any more, maybe 2 years ago... :roll:

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